One of the hardest burst modes i've done for sure. The entire battle was having int Gotenks and lr Vegito carry and sometimes teq Gotenks whenever he wasn't at 12 ki but the rest were a liability and nearly got me killed but thank god for Dokkan mode healing
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For Global why hasn't the EZA Battles rotated in months? It's boring as heck having the same EZA battles and it's so hard to farm EZA keys to help EZA my units that aren't being feutured right now. Also why did the PHY SSJ Vegeta and LR AGL Super Baby 2 EZA events dissapear on Global?
Righteous Otherworld Defense Paikuhan
Leader Skill: "Connected Hope" Category Ki +3 and HP, ATK & DEF +170%; or Super Class Ki +3 and HP, ATK & DEF +140%
Super Attack: Greatly raises ATK and raises DEF for 1 turn, causes immense damage to enemy and greatly lowers ATK
Unit Super Attack: Massively raises ATK and greatly raises DEF for 1 turn, causes immense damage to enemy, attacks effective against all Types and greatly lowers ATK
Passive: ATK & DEF +200%; plus an additional ATK & DEF +10% per Super Class ally on the team; randomly changes Ki Spheres of a certain Type (AGL excluded) to RBW Ki Spheres if all allies attacking in the same turn are Super Class; Super Class allies' Ki +3 plus an additional ATK & DEF +40% with 3 or more Type Ki Spheres obtained; reduces damage received by 30% with 6 or more Ki Spheres obtained; Ki +4, high chance of evading enemy's attack (including Super Attack), and seals the attacked enemy's Super Attack with a RBW Ki Sphere obtained, and chance of evading enemy's attack (including Super Attack) +10% in addition per RBW Ki Sphere obtained (count starts from the second Ki Sphere); ATK & DEF +50% when performing a Super Attack; plus an additional ATK & DEF +10% with each attack evaded (up to 70%)
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Otherworld in Collapse Janemba
Leader Skill: "Corroded Body and Mind" Category Ki +3 and HP, ATK & DEF +170%; or Extreme Class Ki +3 and HP, ATK & DEF +140%
Super Attack: Raises ATK and greatly raises DEF for 1 turn and causes immense damage to enemy
Passive: ATK & DEF +180%; plus an additional ATK & DEF +10% per Extreme Class ally on the team; guards all attacks; plus an additional ATK & DEF +10% each time guard is activated (up to 50%); randomly changes Ki Spheres of a certain Type (TEQ excluded) to RBW Ki Spheres if all allies attacking in the same turn are Extreme Class; Extreme Class allies' Ki +3 plus an additional ATK & DEF +40% with 3 or more Type Ki Spheres obtained; Extreme Class allies' chance of performing a critical hit +15% with 6 or more Ki Spheres obtained; reduces damage received by 30% with 2 or more RBW Ki Spheres obtained, plus an additional damage reduction +10% with each RBW Ki Sphere obtained (count starts from the third Ki Sphere)
Super Janemba
Super Attack: Massively raises ATK and greatly raises DEF for 1 turn and causes immense damage to enemy
Passive: Guards all attacks for 1 turn from character's entry turn; Ki +3 and ATK & DEF +300%; randomly changes Ki Spheres of a certain Type to RBW Ki Spheres and randomly changes Ki Spheres of another Type to either RBW Ki Spheres or Type Ki Spheres (may be of the same Type); plus an additional ATK +100% with 2 or more Type Ki Spheres obtained; attacks effective against all Types with 6 or more Ki Spheres obtained; launches an additional Super Attack and high chance of performing a critical hit when all allies attacking in the same turn are Extreme Class; great chance of evading enemy's attack (including Super Attack) with a RBW Ki Sphere obtained; ATK & DEF +60% when performing a Super Attack; plus an additional ATK & DEF +60% when attacking with 2 or more RBW Ki Spheres obtained
Pure Saiyans
Strat : Nothing here just smoke him.
DB Seekers / Planet Namek Saga / Special Pose AKA Ginyu Force
Strat :
Pair LR INT Ginyu Force + LR TEQ Ginyu Force at all times except last phase. Replace him with PHY Recoome. He should be built up in during the initial phases. He can tank an SA from INT GF after his SA for 150k.
The other rotation is LR PHY Ginyu Force + STR Recoome/Jeice
Don't use items till the penultimate phase which is the AGL FP Frieza. Use the 1st Ghost usher when the rotation is not having the LR INT Ginyu Force . and subsequently every other turn. The rotation with LR INT Ginyu Force will tank Frieza's attacks as long as the SA is not in the slot 3.
Hope this helps others.
I did 2 of the 3 missions. The last mission is planet Namek saga but that will have to wait
Pure Saiyans ft agl Chadock (he was born for this)
Db seekers (horrible team, spam items)
So how hard is this event? Not hard really. The only hard phase here is full power Frieza. He raises his attack by 150% so will hit for 600k normals and 1.7m super, basically on the level of blue zone bosses, but with stacking units and items, it's nothing crazy
Without the new lr Ginyu, the Namek saga mission might be impossible but i'll leave it to others to try, i'll be waiting for Goku and Frieza to get an eza
The new Frieza boss is supposed to only hit for 250k on normals in his full power phase so how did my lr ui Goku take a whopping 365k? This crap nearly ended the run, i was down to like 40k health
47 Votes in Poll
(This one is disrespectful)
Never saw this before
How much green gems do i need to get in order to get my vb to its Lr?
I only did this because of guaranteed featured discounts. Prior to this, I only had AGL Hyper Meta-Rilldo. I was able to get everyone else except for TEQ 2nd Form Cell. Not bad.
Netherworld Demon Super Janemba
Space Domination
Ki +3 and ATK & DEF +150%
ATK & DEF +100% when performing a Super Attack
Guards all attacks
Great chance of evading all attacks for 1 turn after guard is activated
ATK +200% & DEF +100% and reduces damage received by 60% when guard is activated
Foresees enemy's Super Attack if there is an Super Class enemy in the same turn
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Eternal Horror Legendary Super Saiyan Broly
No Mercy
ATK & DEF +200%
Ki +4 and ATK & DEF +160% when Ki is 8 or more
Launches an additional Super Attack when attacking
Chance of performing a critical hit +10% with each attack performed (up to 70%)
Reduces damage received by 20% (Up to 40%) after performing a Super Attack within the same turn
Reduces damage received by 30% and Launches an additional Super Attack if there is an "Pure Saiyans" or "Hybrid Saiyans" Category enemy