|Characters that can potentially raise their ATK to great heights.|
Before Update 3.3.0, ATK used to reset between phases. This is no longer the case and the ATK will remain.
These cards increase their attack when they perform a "Super Attack" and do not have a turn limit.
|Greatly raises ATK + supreme damage|
|Greatly raises ATK + extreme damage|
|Greatly raises ATK + huge damage|
|Raises ATK + immense damage|
|Raises ATK + mass damage|
|Raises ATK + extreme damage|
|Receive Damage from Enemy for Attack Boost|
These Characters stack an attack boost e.g 20% every time they are attacked. They have a cap of it working 4-5 times in a row. Then it will stay at max for the remainder of battle (confirmation needed).
|Atk boost % per hit taken|