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Stack attack
Characters that can potentially raise their ATK to great heights.

Description

Before Update 3.3.0, ATK used to reset between phases. This is no longer the case and the ATK boost will remain until the end of the fight.

Testing shows that ATK boosts for normal attacks and Super Attacks are calculated differently, so don't be fooled by the ATK stat increase at the start of turn. Here's how it actually works.

  • When performing a normal attack: Base ATK > Leader Skills > Passive Skills > ATK increase from previous Super Attacks > Link Skills > Ki multiplier
  • When performing a Super Attack: Base ATK > Leader Skills > Passive Skills > Link Skills > Ki multiplier > SA multiplier (Damage multiplier + Hidden Potential boost + ATK increase from previous Super Attacks + ATK increase from current SA)

Note: all units that raise their ATK for 3 or more turns start off with a lower SA multiplier, so that they cause increased damage only starting from their second Super Attack. Also, some Passive Skills activate after the Ki multiplier, such as the ones that activate "when performing a Super Attack", or "when Ki is x or more".


Here's an example with Thumb 4013550, who's about to perform his 4th Super Attack.


Steps Value ATK stat for
normal attacks
When performing
a Super Attack
Leader Skills +300% 13654 * 4 =
54616
13654 * 4 =
54616
Passive Skill +150% 54616 * 2.5 =
136540
54616 * 2.5 =
136540
ATK boost from previous Super Attacks +90%
(30% * 3)
136540 * 1.9 =
259426
-
Link Skills +55% 259426 * 1.55 =
402111
136540 * 1.55 =
211637
Ki multiplier 150%
(12 Ki)
402111 * 1.5 =
603166*
211637 * 1.5 =
317456
SA multiplier
(+ ATK boost from previous Super Attacks)
625% - 317456 * 6.25 =
1984100**
* Normal Attack ** Super Attack
UI Goku damagetest UI Goku damagetest2


As you can see, the damage calculation is not: 603166 * SA multiplier, which would amount to over 3 million. As soon as the unit super attacks, the boost literally moves to the SA multiplier, causing less damage than expected. They probably didn't want these units to be too overpowered. Still, it's a good mechanic to have, and it does increase damage output.

Damage output is calculated the same way with units that raise their ATK for a limited number of turns, and also with units that increase allies' ATK through Super Attack. Those boosts are never added to Passive Skills, they only affect either normal attacks or SA multipliers.

Counter Counterattacks are calculated with their own boost which replaces the SA multiplier, meaning that they benefit from SA boosts the same way that normal attacks do, by having a separate multiplier increasing the overall damage.

Main ATK boosts:

  • Massively raises ATK for 1 turn: +100%
  • Greatly raises ATK: +50% (rarely +67%)
  • Raises ATK: +30%
  • Raises ATK & DEF: +20%
  • Raises ATK & DEF for 1 turn: +30%
  • Raises ATK for 9 turns: +30%
  • Raises ATK for 3 or 6 turns: +50%


Note: if a card features the Z Only icon, it means it needs an Extreme Z-Awakening to obtain the ability.

Super atk

INFINITE STACK


These cards increase their attack when they perform a Super Attack and have a limit of 99 turns, but for all intents and purposes, it can be considered infinite.


GREATLY RAISES ATK
Greatly raises ATK (+50%) + immense damage
Thum 1006700 1-Z
Greatly raises ATK (+50%) + supreme damage
Thum 1006660Thum 1003760 1-ZThum 1006700 1Thum 1008080Thumb 1012090Thum 1006680 1
Greatly raises ATK (+67%) + extreme damage
Thum 1008530
Greatly raises ATK (+50%) + extreme damage
Thumb 1013730
Greatly raises ATK (+67%) + huge damage
Thum 1001400 1Thum 2000230 1Thum 1003340 1


RAISES ATK
Raises ATK & DEF (+20%) + colossal damage
STR LR VegitoBlue
Raises ATK (+30%) + immense damage
Thumb 1013540URSTRUGohanSSRINTLimitGokuThumbSSRSTRUGohan
Raises ATK & DEF (+20%) + immense damage
Thumb 1014760Thumb 4014770Thumb 4014780Thumb 4014790Thumb 1014820Thumb 4014830Thumb 4014840Thumb 4014850Thumb VB TUR TEQThumb cell strURThumb 1015150Thumb 1014810Thumb VB SSR TEQThumb celll str
Raises ATK (+30%) + supreme damage
Thumb 1013590Thumb Ginyu INT TURThumb 1013190Card 1010690 thumb
Raises ATK & DEF (+20%) + supreme damage
URSTRVegitoThumSSRSTRVegitoThum
Raises ATK & DEF (+20%) + mass damage (11 Ki Super Attack)
Thumb cell strURThumb celll str
Raises ATK (+30%) + extreme damage
Thumb Ginyu INT SSRThumb goku kk str dropSRAGLUGohanThumbSRTEQUGohan



Super atk
These cards increase their attack when they perform a Super Attack and have a turn limit.

These characters stack their ATK for a limited number of turns. Turns in which they're not on the field also count, and because these cards also start off with a lower SA multiplier (see explanation above), they'll cause increased damage starting from their second Super Attack.

Super atk

QUINTUPLE STACK

Raises ATK for 9 turns (+30%) + supreme damage
Thum 1010750


Super atk

TRIPLE STACK

Raises ATK for 6 turns (+50%) + supreme damage
Thumb 1013910Thum agl tur xeno trunks
URTEQSS3TeenGotenksThumbThum 1008870Thumb a17 teq tur topThumb ssr teq android 17
URINTBuffkuThumbSSRINTSS3GohanThumSSRINTKidGohanThumb
URSTR18ThumbThum 1010320

Thumb 1013950Thumb 1013930

Raises ATK & DEF by 30% for 6 turns + supreme damage
Card 1014170 thumbThum 1010110SSRINTTienThum


Super atk

DOUBLE STACK

Raises ATK for 3 turns (+50%) + immense damage
Thum 1009590
Raises ATK for 3 turns (+50%) + supreme damage
Thumb ss3 tur goku aglURAGLBrolyGotenThumbThum agl SS2 GHThum 1008560Thumb 1012610Thum 1004990 1
Thum 1009910Thum 1006360Thum 1007440Thum 1008860
TURINTVegetaCard 1012850 thumbSSRINTSaiyamanThum
Thum 1003800 1-ZThum evil buu dokThumb SS3 Goku GT 33SSRSTRAngelGFThumbSSRSTR18ThumbSSR SSJ2 Trunks STR
Card 1013260 thumbThumb 1011450Thum SS2 Saiya URURPHYBrolyTrunksThumbTURPHYTrunksThum 1006670 1Card 1012300 thumb
Raises ATK & DEF by 30% for 3 turns + supreme damage
Thumb 1013600SSRINTYouthGohanThumSSRSTRCabbaThumb
Raises ATK for 3 turns (+67%) + extreme damage
SSRINTSSJAngelGokuThumb
Raises ATK for 3 turns (+50%) + extreme damage
SRSTRCocoonFriezaThumb
Raises ATK for 3 turns (+50%) + huge damage
SRINTAngelGokuThumb



Passive skill
Receive Damage from Enemy for ATK Boost

These characters stack an attack boost every time they are attacked, until they reach their max ATK boost. The boost will remain until the end of the fight, and it only affects their Passive Skill.

ATK boost % per hit taken
30% 25% 20% 15% 14% 10% 7%
BlackgokurosézamasulrtecThum agl ur S17 UR Goku Black & Zamasu thump Thumb 1014370Thum agl ssr S17SSR Black Thought Goku Black thumpSSRTEQSSJ2VegetaThumbThumb phy ssr bergomo Thumb 1014360 Thumb reecoombe PHY TUR Card 1015370 thumbThumb 1012380Card 1015360 thumbThumb Reecoombe PHY SSR Thumb 1012580



Passive skill
Perform Damage to Enemy for ATK Boost

These characters stack an attack boost every time they attack, until they reach their max ATK boost. The boost will remain until the end of the fight, and it only affects their Passive Skill.

ATK boost % per hit given
15% 12% 5%
Thumb VB TUR TEQ Thumb VB SSR TEQ Thumb 1013340



Passive skill
Appear on Rotation for ATK Boost

These characters stack an attack boost every time they appear on the field, with a limit of 99 turns. The boost will keep stacking until the end of the fight, and it only affects their Passive Skill.

ATK boost % per rotation
20% 15%
Thumb 1013910 Thumb 1012610



Passive skill
ATK Boost for every enemy on the field

These characters stack an attack boost for every enemy present on the field. In regular events, the maximum amount of enemies is 5, and 7 in World Tournaments.

ATK boost % per enemy
10% 8% 7%
PHY LR Cell Thumb 1014930 Thumb 1014920



Super atk
These cards increase their attack when they perform a Super Attack for one turn.

These characters increase their attack when they perform a Super Attack, but only for 1 turn, then it resets back to normal once the turn is fully over. It is possible to create a stack with an additional Super Attack, as long as the card doesn't launch a different Super Attack.

MASSIVELY RAISES ATK FOR 1 TURN
Massively raises ATK for 1 turn (+100%) + immense damage (11 Ki Super Attack)

GotenksSSJ3 baseGotenks ssr teq D baseURPHYSS3GotenksThumbSSRPHYSS3GotenksThumb

Massively raises ATK for 1 turn (+100%) + supreme damage
Thumb 1011391


GREATLY RAISES ATK FOR 1 TURN
Greatly raises ATK & DEF for 1 turn (+50%) + mega-colossal damage (30% chance)
LR Trunks and Goten
Greatly raises ATK for 1 turn (+50%) + mega-colossal damage
Thumb 1014050LRgohanSTR LR VegitoBlueLR Kid Gohan
Greatly raises ATK for 1 turn (+50%) + colossal damage
Thumb LR Bardock
Greatly raises ATK & DEF for 1 turn (+50%) + immense damage
Thum TURgogetaSSJ4TEQCard 4015060 thumb
Greatly raises ATK for 1 turn (+50%) + supreme damage
URAGLBardockThumbThumb beerus furymodeZURTEQBardockURINTClonePiccoloThumbThumb 1014390Card 1011850 thumbThum 1011380URSTRVegeta&BulmaThumThumb 1014370URPHYSS2GohanCard 1015190 thumbThum Rildo Agl LeaderThumb cell tournamentThumb 1014270Thumb 1007410
Greatly raises ATK for 1 turn (+50%) + extreme damage
Thumb FTrunks SR AGLSRINTMinotiaThum
Greatly raises ATK for 1 turn (+50%) + destructive damage
Card 4015370 thumbCard 4012420 thumbCard 4012410 thumb


RAISES ATK FOR 1 TURN
Raises ATK for 1 turn (+30%) + mega-colossal damage
PHY LR CellLR Goku and Vegeta PotaraLR Goku and Vegeta Fusion
Raises ATK & DEF for 1 turn (+30%) + immense damage
Thumb 1013860Thum SSRgogetaSSJ4TEQ
Raises ATK for 1 turn (+30%) + immense damage (12 Ki Super Attack)
URPHYSS3GotenksThumbSSRPHYSS3GotenksThumb
Raises ATK & DEF for 1 turn (+30%) + supreme damage
Thumb 1014280
Raises ATK for 1 turn (+30%) + supreme damage
Thum 1008930-ZUR God-hanThumb 1014010Card 1013230 thumbCard 1008150 thumbThumb 1014380SSRSTRSS2VegetaThumThumb 1014360
Raises ATK for 1 turn (+30%) + extreme damage

Card 1013220 thumb



LAUNCHES SUPER ATTACK WITH MASSIVE POWER
Supreme damage with massive power (+90%)
Card 1015100 thumbCard 1015090 thumb


LAUNCHES SUPER ATTACK WITH GREATER POWER
Immense damage with greater power (+60%)
Base Buu Ultimate intBase Buu ultimate pre dokk intThumb Arale DokPHY
Supreme damage with greater power (+60%)
Card 1015420 thumbCard 1013470 thumb
Huge damage with greater power (+60%)
Thum 1003560


LAUNCHES SUPER ATTACK WITH MORE POWER
Supreme damage with more power (+20%)
Thumb 1014110
Extreme damage with more power (+20%)
Thumb 1014100



Hidden Potential
Pot skill additional
  • The chance of an additional attack being a Super Attack is rare.
  • If a character gets an additional Super Attack from the Combo Attack skill, their ATK will be raised twice.