Dragon Ball Z Dokkan Battle Wiki

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Dragon Ball Z Dokkan Battle Wiki
Dragon Ball Z Dokkan Battle Wiki
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[[File:Super ATK.png|600px|center]]
 
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==Basics==
 
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This is the order in which the game calculates damage output (each step prioritizes percentages over flat boosts):
 
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* Leader Skills
 
* Passive Skills ("at start of turn", "when HP is x or above", "when facing 2 or more enemies", etc.)
 
* Link Skills
 
* Ki multiplier ([[User blog:HorusDB/Ki Multipliers|How does it work?]])
 
* Passive Skills ("when performing a Super Attack", "when Ki is x or more", "after being attacked", etc.)
 
* SA multiplier
 
* Type advantage/disadvantage multiplier, critical attack multiplier, etc.
 
<br />
 
The SA multiplier can be increased in three different ways:
 
* '''Hidden Potential''' (SA boost increases SA multiplier by 5% per level, up to 75%)
 
* '''ATK boost from SA''' (for 1 or more turns, more info [[Stack Attack|here]])
 
* '''ATK boost from allies' SA''' (usually only for 1 turn)
 
<br />
 
===Example===
 
 
ATK stat with Ki multiplier factored in: '''241,568'''<br />
 
SA multiplier: immense damage Lv.10 and SA boost +6 from Hidden Potential = 505% + 30% = '''535%'''<br />
 
Final result: 241,568 * 5.35 = '''1,292,388'''
 
 
[[File:Ssj3goku_sam.jpg||350px]] [[File:Ssj3goku_sam2.jpg|350px]]
 
 
==Super Attack Multipliers==
 
{| border="1" style="width:100%; text-align: center; font-size: small;"
 
|-
 
! colspan="9" style="background:#dfdbdb" |'''Multipliers'''
 
|-
 
! style="width:30px" |SA LVL
 
![[:Category:Low damage|Low]]
 
![[:Category:Damage|Damage]]
 
![[:Category:Huge damage|Huge]]<br />and<br />[[:Category:Destructive damage|Destructive]]
 
![[:Category:Extreme damage|Extreme]]<br />and<br />[[:Category:Mass damage|Mass]]
 
![[:Category:Supreme damage|Supreme]]
 
![[:Category:Immense damage|Immense]]
 
![[:Category:Colossal damage|Colossal]]
 
![[:Category:Mega-colossal damage|Mega-Colossal]]
 
|-
 
|1
 
|130%
 
|170%
 
|200%
 
|220%
 
|250%
 
|280%
 
|300%
 
|350%
 
|-
 
|2
 
|140%
 
|180%
 
|210%
 
|235%
 
|270%
 
|305%
 
|305%
 
|360%
 
|-
 
|3
 
|150%
 
|190%
 
|220%
 
|250%
 
|290%
 
|330%
 
|310%
 
|370%
 
|-
 
|4
 
|160%
 
|200%
 
|230%
 
|265%
 
|310%
 
|355%
 
|315%
 
|380%
 
|-
 
|5
 
|170%
 
|210%
 
|240%
 
|280%
 
|330%
 
|380%
 
|320%
 
|390%
 
|-
 
|6
 
|180%
 
|220%
 
|250%
 
|295%
 
|350%
 
|405%
 
|325%
 
|400%
 
|-
 
|7
 
|190%
 
|230%
 
|260%
 
|310%
 
|370%
 
|430%
 
|330%
 
|410%
 
|-
 
|8
 
|200%
 
|240%
 
|270%
 
|325%
 
|390%
 
|455%
 
|335%
 
|420%
 
|-
 
|9
 
|210%
 
|250%
 
|280%
 
|340%
 
|410%
 
|480%
 
|340%
 
|430%
 
|-
 
|10
 
|220%
 
|260%
 
|290%
 
|355%
 
|430%
 
|505%
 
|345%
 
|440%
 
|-
 
|11
 
|
 
|
 
|300% <small>(*)</small>
 
|370% <small>(*)</small>
 
|450% <small>(**)</small>
 
|530% <small>(**)</small>
 
|350% 
 
|450% 
 
|-
 
|12
 
|
 
|
 
|310% <small>(*)</small>
 
|385% <small>(*)</small>
 
|470% <small>(**)</small>
 
|555% <small>(**)</small>
 
|355% 
 
|460% 
 
|-
 
|13
 
|
 
|
 
|320% <small>(*)</small>
 
|400% <small>(*)</small>
 
|490% <small>(**)</small>
 
|580% <small>(**)</small>
 
|360% 
 
|470% 
 
|-
 
|14
 
|
 
|
 
|330% <small>(*)</small>
 
|415% <small>(*)</small>
 
|510% <small>(**)</small>
 
|605% <small>(**)</small>
 
|365% 
 
|480% 
 
|-
 
|15
 
|
 
|
 
|360% <small>(*)</small><br />(340%+20%)
 
|450% <small>(*)</small><br />(430%+20%)
 
|530% <small>(**)</small>
 
|630% <small>(**)</small>
 
|370% 
 
|490% 
 
|-
 
|16
 
|
 
|
 
|
 
|
 
|
 
|
 
|375% 
 
|500% 
 
|-
 
|17
 
|
 
|
 
|
 
|
 
|
 
|
 
|380% 
 
|510% 
 
|-
 
|18
 
|
 
|
 
|
 
|
 
|
 
|
 
|385% 
 
|520% 
 
|-
 
|19
 
|
 
|
 
|
 
|
 
|
 
|
 
|390% 
 
|530% 
 
|-
 
|20
 
|
 
|
 
|
 
|
 
|
 
|
 
|425%<br />(395%+30%)
 
|570%<br />(540%+30%)
 
|}
 
<small>(*)</small> Only for [[Strike (disambiguation)|Super Strike Cards]]<br />
 
<small>(**)</small> Only for [[Extreme Z Awaken (disambiguation)|Extreme Z-Awakened Cards]]<br />Colossal & Mega-colossal Only for [[:Category:LR|LR Cards]]
 
 
==List of different SA Multipliers (Exceptions)==
 
Cards that raise their ATK with their SA for 3 or more turns start off with a lower SA multiplier, so that they cause increased damage only starting from their second Super Attack. The same goes for units that boost allies' ATK with their SA, they have a lower SA multiplier so that only allies can benefit from the boost (an additional Super Attack would give a single boost to the unit and a double boost to allies). More info [[Stack Attack|here]].
 
 
<big><b>Low</b></big>
 
*[[:Category:Low_damage_+20|Low Damage +20%]]
 
 
<big><b>Damage</b></big>
 
*[[:Category:Damage_-20|Damage -20%]]
 
 
<big><b>Huge</b></big>
 
*[[:Category:Huge damage -13|Huge Damage -13%]]
 
*[[:Category:Huge damage -50|Huge Damage -50%]]
 
 
<big><b>Mass</b></big>
 
*[[:Category:Mass damage -20|Mass Damage -20%]]
 
 
<big><b>Extreme</b></big>
 
*[[:Category:Extreme damage -20|Extreme Damage -20%]]
 
*[[:Category:Extreme damage -30|Extreme Damage -30%]]
 
*[[:Category:Extreme damage -50|Extreme Damage -50%]]
 
 
<big><b>Supreme</b></big>
 
*[[:Category:Supreme damage -20|Supreme Damage -20%]]
 
*[[:Category:Supreme damage -25|Supreme Damage -25%]]
 
*[[:Category:Supreme damage -30|Supreme Damage -30%]]
 
*[[:Category:Supreme damage -50|Supreme Damage -50%]]
 
 
<big><b>Immense</b></big>
 
*[[:Category:Immense damage -20|Immense Damage -20%]]
 
*[[:Category:Immense damage -25|Immense Damage -25%]]
 
*[[:Category:Immense damage -30|Immense Damage -30%]]
 
*[[:Category:Immense damage -50|Immense Damage -50%]]
 
 
<big><b>Colossal</b></big>
 
*[[:Category:Colossal damage -20|Colossal damage -20%]]
 
 
<big><b>Mega-colossal</b></big>
 
*[[:Category:Mega-colossal damage -25|Mega-colossal damage -25%]]
 
*[[:Category:Mega-colossal damage -30|Mega-colossal damage -30%]]
 
*[[:Category:Mega-colossal damage -40|Mega-colossal damage -40%]]
 
 
 
----
 
 
[[File:Diverse Super.png|40px|link=DIVERSE SUPER]] Some characters have a 30% chance to activate a different Super Attack with a different SA multiplier. The exception being [[:Category:Supreme damage +90|Supreme Damage +90%]], with a 50% chance.
 
 
<big><b>Huge</b></big>
 
*[[:Category:Huge damage +60|Huge Damage +60%]]
 
 
<big><b>Extreme</b></big>
 
*[[:Category:Extreme damage +20|Extreme Damage +20%]]
 
 
<big><b>Supreme</b></big>
 
*[[:Category:Supreme damage +20|Supreme Damage +20%]]
 
*[[:Category:Supreme damage +60|Supreme Damage +60%]]
 
*[[:Category:Supreme damage +90|Supreme Damage +90%]]
 
 
<big><b>Immense</b></big>
 
*[[:Category:Immense damage +60|Immense Damage +60%]]
 
 
 
==Increasing Super Attack level==
 
There are multiple rules involved in increasing a card's Super Attack level. Refer to [[Leveling Super Attack Guide]] for a breakdown of these rules, as well as a list of compatible cards for various characters.
 
 
==See Also==
 
*[[Farmable Super Attack Guide]]: guide to cost (Zeni and Stamina) for farmable Super Attacks.
 
*[[Leveling Super Attack Guide]]: guide to see which characters have farmable or non-farmable cards
 
 
[[Category:Guide]]
 
[[Category:Guide]]

Revision as of 01:13, 14 November 2018

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