Android #13 is the BACKBONE of this team. His leader skill reduces TEQ Type ATK by 40%, which is absolutely vital in this team composition. The ATK reduction is more drastic than it sounds and it holds this team together by tanking Beerus' hits before they even start. Despite his (admittedly) terrible position in the team in terms of ATK, HP and Link Skills, he still acts as a decent tank. Pop him infront of any Beerus' attacks and he'll most certainly do his job.
TUR Piccolo is notorious in GLB and JP for having an outlandishly high DEF stat, along with the ability to boost his allies' DEF. He doesn't act as a hard hitter in this circumstance, but he'll reduce even Beerus' Fury Attacks down to a mere couple hundred DMG. He also links well with SSG and SSGSS Goku, Gogeta and SSGSS Vegito. Note that with the new Hidden Potential System also being here in GLB now, havng a Piccolo with a high Evasion stat can REALLY come in handy when Beerus wants to throw a Super Attack at your face and you wouldn't like to take the hit (not that it'd do much anyway). Feel free to replace him with his SSR or LR version if those are available as either of the three will perform well.
INT Godku's always had a good reputation for being a strong INT unit, especially in this event where he has the Godly Grandeur ability which greatly reduces damage taken from Beerus and increases damage dealt to Beerus. He synergizes quite well with this team as it's almost difficult to fall below the HP threshold of his passive, meaning that he'll have his ATK and DEF +70% active most of the time throughout the battle. He also links well with Whis and the Saiyans in the team.
Whis also pairs really well with this team for 3 reasons. Firstly, he has great links with the Saiyans and even a few with Piccolo, not to mention he possesses the Godly Grandeur skill. Secondly, his passive boosts his allies' ATK and DEF by 12% which might not seem like much, but it can make the difference in the rare moments when this team needs a bit of a clutch. Lastly, Whis' Super Attack lowers ATK on whoever it hits, which further constraints Beerus' attack power, meaning you have more control over him which is the KEY to running this event. You can also replace him with TEQ Enigmatic Power Whis if you'd prefer to stun Beerus into submission.
SSGSS Goku, despite his type disadvantage, can still hit quite hard in certain circumstances. It is preferred to use him as more of a Link Skill Support for the other Godly Grandeur cards. He can still hit relatively hard, but it really would be better if he stayed generally further away from attacks and attacking (he can go for as many attacks as he likes in Fury or Sleep Mode, however).
Medium to Low
Gogeta has always been a solid card in almost every team. Despite the damage reduction Beerus' passive gives him, he can still hit quite hard for someone without the Godly Grandeur skill, especially with a Crit. He links well with the other Saiyans in the team, possessing OIAF and other Saiyan-Specific link skills. It's also recommended to keep him away from Beerus' attacks unless his defense has been greatly increased to at least double the base stat to prevent too much harm from coming your way. If he has to take a hit, it probably won't kill you but it's best to stay away just incase.
Medium to High
SSGSS Vegito is one of the best units in GLB right now, so abusing his leader skill with a team mainly comprised of Super types is practically obligatory. He can still hit for ~60k at an SA10 Super Attack and he also has good damage reduction and a counter-attack. He links well with the other Saiyans, especially the Gods. Aside from that, his leader skill boosts your team's HP to ~100k and boosts their ATK and DEF along with it. Overall, he's a great support unit to have in the team and he's definitely worth picking up.
The purpose of this team is to ride through the fight while dealing decent enough damage and tanking all of Beerus' attacks.
Try to place your INT units infront of the most Beerus hits you can, you want to tank in this priority: Piccolo > Whis > Godku / A#13 / SSGSS Vegito > Gogeta > SSGSS Goku.
Minimize your SAs until Beerus is in either his Fury or Sleep states. This will help in the long run to slow his attacks down (not that the team can't handle them), but don't be shy at all to SA with any cards with the Godly Grandeur skill because they'll do enough damage to compensate for the rapid increase in the Fury Gague.
Bring along some Senzu Beans, Ki Support Items and whatever you feel tailors to your team's needs. You won't need anymore than 2 heals through the fight and Ki items are recommended for the Sleep stage as getting an SA off is important there.
Better this way!!
Team Cost: 144
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